INTRODUCTION:



Welcome to our FLOOR HOCKEY League.

Morristown Sports Club operates most leagues following the rules and guidelines set by their respective leading organization. In the case of hockey, our rules are based on USA HOCKEY's, with the following exceptions:

THE RINK:

All games are presently played at INLINE MORRISTOWN, located at:
  • 30 Pine St
    Morristown, NJ 07960

Inline Morristown features an indoor, tiled, roller hockey rink that is 160ft long, and 72ft wide. Rink markings are composed of arranged colored tiles signifying the locations of the goal creases, faceoff circles, and faceoff dots. Blue lines (for offsides) are manually added each week by Morristown Sports Club.

EQUIPMENT:

Players:
The following equipment is recommended, but not mandatory to play.
  • Eye Protection
    • Safety Glasses
    • Helmet w/Cage or Visor
    • etc.
  • Gloves
  • Shinguards


Goaltenders:
All Goaltenders are required to wear Full protective equipment. This includes:
  • Helmet w/Cage
  • Chest & Arm Protector
  • Catching Glove
  • Blocker
  • Leg Pads


Effective January 2017: Due to damage caused to the playing surface, Morristown Sports Club now restricts the use of Black, HARD PLASTIC, shinguards and Black tape on the blade of the stick.

Players whom wish to continue using their black plastic shin guards must do so with some sort of covering over them (Tape, Hockey Sock, etc.)

Violation of this equipment rule will first result in a warning from the Referee, where the player must return to the bench to correct their equipment. Subsequent Violations will result in a Minor Penalty for the offending player.

PENALTIES:

Penalties that occur in game are called by our referees as they are defined by USA Hockey.

Penalty Time being served by a player is operated with via stopped clock. This is different from the period clock, which is running time for league games. The following penalty lengths are observed (in minutes):
  • *Minor Penalty: 1:30
  • **Major Penalty: 5:00
  • Misconduct: 10:00
*During special events such as the Draft Tournament, a minor penalty will result in a penalty shot to be taken by the offended player.
**During special events such as the Draft Tournament, a major penalty will result in an automatic ejection for the remainder of the event, and a 3min penalty. The offending player may recieve suplemental discipline.

ADDITIONAL CHANGES

Effective June 2016:
  • Player Conduct

  • Any player who engages in overly aggressive physical conduct (such as slide tackling, slew-footing, clipping, fighting, etc.) will be immediately ejected from the game. Additionally, the offending player will recieve a league issued suspension with length determined by the severity of their actions. This may include a permanent suspension from any events associated with Morristown Sports Club.

PLAYING RULES:

Due to the unique size and structural features of Inline Morristown, along with general player safety, there are some "House Rules" for our Floor Hockey League.
HIGH STICK

Not to be confused with the penalty, a High Stick during play is when a player attempts to bat the ball, while it is in the air. There are two cases where determining if the ball was played with a high stick is important.
  • General Play:

  • In this case, the player can be standing anywhere on the rink and is attempting to hit the ball with their stick in the attempt to settle it down. The referee will use the player's shoulders as a reference point in determining if the point of contact was too high.

    If Contact was made:

    • Below the shoulder line; play is good and will be allowed to continue.

    • Above the shoulder line; the ball was played with a high stick and the game will be stopped immmediately, resulting in a face-off.
  • Goal Scoring:

  • In this case, the player attempting to hit the ball with their stick to score a goal. The referee will use the goal's cross-bar as a reference point in determining if the point of contact was too high.

    If Contact was made:

    • Below the cross-bar; play is good and the goal will be counted.

    • Above the cross-bar; the ball was played with a high stick and the goal will not count.
OFFSIDES

Upon adding blue lines to the rink, it becomes obvious how small the respective offensive zones for each team would be. To compensate for this, we observe whats called a "Floating blue line".

  • Gaining the Zone:
    As with regular off-sides, the ball must be the first thing cross over the blue line when the controlling team is trying to enter the zone.

    • The only exception is if the ball carrier enters the zone while walking, or running, backwards. They must maintain control of the ball as they cross over the blue-line, otherwise the play will be offsides.

  • Offsides:
    A play is considered "Offsides" when a player of the controlling team, that is not the ball carrier, is in the offensive zone prior to the ball's entry.

    Play is stopped when the ball carrier enters the zone prior to their teammate exiting, or if the offending player(s) attempt to control the ball before exiting.

  • Delayed Offsides:
    A play is considered "Delayed Offsides" when the attacking team is offsides, but the ball is not being controlled in the offensive zone by any of the team's players.

    Play will be allowed to continue while the offending player(s) exit the zone. ALL players must be onsides in order for the team to re-attempt zone entry.

  • Offensive Zone:
    Unlike traditional offsides, once the controlling team successfully enters the zone, it's boundary is expanded to include the area between the blue and center lines. This means that the attacking team may now use half of the rink to try and score a goal.

    • Should the ball clear the red center line, but posession is maintained by the attacking team, play will be delayed offsides until they exit the zone by returning to the blue line
ICING

Due the size of the rink and player safety concerns, the standard icing rules and boundaries were slightly altered.

  • Delayed Icing:
    A play is considered "Delayed Icing" when the defending team gains posession of the ball prior to the blue line, and shoots, passes, or dumps it down to the opposite end of the rink without it contacting any player or equipment.

    • Note: In order for the play to be called an icing, the ball must fully cross the goal line at the opposite end of the rink.

HYRBID ICING

Once there is a delayed icing call, the referee will observe the players coming back to retrieve the ball. Unlike regular icing, where the players must touch the puck; hybrid icing requires that players reach the face-off dots.
  • Icing:
    Play will be stopped, if a member of the attacking team manages to reach their defensive zone face-off dot before a member of the offending team.


  • No Icing:
    Play will be allowed to continue, if a member of the offending team manages to reach their offensive zone face-off dot before a member of the attacking team.

    • Play will also be allowed to continue, if the attacking team's goaltender moves from his goal crease in an attempt to play the ball.

ADDITIONAL INFORMATION:

  2017-21 USA Hockey Rulebook

2017-21 USA Hockey Rulebook

To view and/or download USA Hockey's rulebook, please click on the icon.